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This has nothing to do with CPU architecture.
by dfox 9y ago
This has nothing to do with CPU architecture.
- mikeash 9y agoIt's a little related. The languages typically used for iOS programming encourage the use of data types whose size matches the CPU architecture's bitness. Thus, careless programmers will end up using 32-bit integer types on 32-bit devices, and 64-bit types on 64-bit devices. I really doubt this is in any way linked to Apple's reasons for dropping 32-bit, though.
- _puk 9y ago"The reason that some iOS devices are unable to connect to live chess games is because of a limit in 32bit devices which cannot handle gameIDs above 2,147,483,647."
- paulddraper 9y agoThat is a combination of code and architecture, not architecture alone.