3 ms·
Not all, some models moved by morphological transforms, e.g. flapping wing textures by sinusoidal excitation. I presume it's that it's fairly quick to build a m
by Schwolop 9y ago
Not all, some models moved by morphological transforms, e.g. flapping wing textures by sinusoidal excitation. I presume it's that it's fairly quick to build a model, but extremely laborious to animate it. For a game that features "everything" I think I can let it slide. :-)