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He's also the author of "Mathematics for 3D Game Programming and Computer Graphics", which is a nice book that covers a lot of the fundamental topics and is a u
by exDM69 9y ago
He's also the author of "Mathematics for 3D Game Programming and Computer Graphics", which is a nice book that covers a lot of the fundamental topics and is a useful book to have in your library for reference if you do any 3d graphics, game or physics programming. It doesn't go too deep into the subjects, but it's a nice to have anyway.
He has done lots of work on the field, so there are quite a few contributions he has made.
http://mathfor3dgameprogramming.com/ http://mathfor3dgameprogramming.com/