3 ms·
The server also handles arbitration which can add a ton more latency if you need to determine it via consensus from all the other clients. His lib is based on
by vvanders 9y ago
The server also handles arbitration which can add a ton more latency if you need to determine it via consensus from all the other clients.
His lib is based on real-world pain that many game devs have hit trying to integrate WebRTC. It's the same reason you see Lua thrive while V8/etc are rarely a part of a game engine.