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flash was obsoleted because 1) iphone didn't support it, 2) iphone didn't support it, 3) iphone didn't support it, and 4) JS replaced the non-DRM use cases (and
by Touche 9y ago
flash was obsoleted because 1) iphone didn't support it, 2) iphone didn't support it, 3) iphone didn't support it, and 4) JS replaced the non-DRM use cases (and now even replaced that).
- abritinthebay 9y agoWell that and Flash was a massive vector of security problems. Plus it wasn't very good on mobile, even when it was supported (ie - on Android it was still bad and never got out of beta anyhow)
- Touche 9y agoI thought it was fine on Android, I played many games on it that worked well even on those old underpowered phones. It was never good, but probably about 0% of flash apps were written that targeted mobile so I wouldn't have the expectation of good.
- abritinthebay 9y agoI think "fine" is being generous. When it worked it was... not great, due to UI issues, but it at least worked. Trouble is it seemed to not consistently work. I worked at a flash game developer at the time (Zynga) and it would not always load our games even if it had done so previously - the difference was sometimes just refreshing a page.
- deleted 9y ago[deleted]