3 ms·
I'm currently working on a non-traditional "pay for downloads" site specifically targeted at iPhone apps to begin with. I have taken the plunge, registered as a
by msencenb 16y ago
I'm currently working on a non-traditional "pay for downloads" site specifically targeted at iPhone apps to begin with. I have taken the plunge, registered as an LLC, and the site is almost completely built (expected launch in < 2 weeks). I will post on HN when I do launch but if you want to know more about it or are interested in being part of the launch shoot me an email at matt dot sencenbaugh at gmail
Sorry for the plug.
As far as a lite version of apps I think its a dangerous path.... I think it can be a valuable tool but only if you find the right balance between what features to include and what to lockdown in the lite version. In the end I think it really depends on how the initial launch goes. If you find that you aren't getting much traction perhaps you should release a lite version for a few days. If after a few days you notice that the lite version hurts your sales... simply remove it.
- sambeau 16y agoCan you give a little more detail about what you mean when you say "pay for downloads". Isn't that what Apple already do?
- msencenb 16y agoHere's the idea behind my company: iPhone developers want people to download their app. Generally they pay for ads through a service such as admob which has a terrible conversion rate. My company gives users paid apps for free and provides the developer with downloads. Here's how it works from a developer standpoint: 1) You create a campaign. This campaign contains a multiple choice question that would be hard for someone to know that didn't actually buy the app. (aka whats the second persons name under the credits or something like that.... its partly honor system based although incorrect guesses are punished). 2) A user downloads your app, and answers the question you created. If they answer correctly they get paid the amount you specified (minimum of the price of the app). In this way users get great apps and developers get their app out in the wild! Does that clear things up?