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With everything realistically heading towards lower level API's like DirectX 12, Vulkan and Metal I doubt many people are going to be rolling their own engines
by snuxoll 9y ago
With everything realistically heading towards lower level API's like DirectX 12, Vulkan and Metal I doubt many people are going to be rolling their own engines anymore. OpenGL and D3D11 made it fairly doable, but these new API's are more than most people will want to deal with.