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"None of them grew up to be school shooters." Please don't put implications in my post that aren't there. I'm not aware of research that suggests video games a
by randlet 9y ago
"None of them grew up to be school shooters."
Please don't put implications in my post that aren't there. I'm not aware of research that suggests video games are or are not a factor in school shootings and similar events.
Letting a kid play a game about killing people with machine guns at age 6 is crazy to me. I was also shut out of social situations like seeing movies and playing video games at a young age and I imagine my children will be to. It hurt at the time sure, but life ain't always about getting what you want or doing what everyone else is.
- scottLobster 9y agoYou implied that cartoonish violence like Contra will have substantially negative psychological effects on children. I've never seen any support for that and my own experiences tell me the opposite. A quick google search shows evidence going both ways, so lacking time for an exhaustive analysis I'm sticking with my experiences. Take my anecdotes with as big a grain of salt as you like, but analytically the benefits didn't outweigh the cons in my case. Not having access to the same video games, movies and entertainment as my peers greatly damaged my ability to form relationships at a young age. The only upside was perhaps a marginal increase in analytical thinking skills, which was easily offset by the anxiety/insecurities and resultant academic underperformance I had as a result of underdeveloped social skills. Your kids' mileage may vary. Sure I grew up and that's all long in the past now, but that doesn't mean it was useful, justified, or harmless. When the fiancée and I decide to have kids, I intend to give them every opportunity I can within reason, that includes the resources for a vibrant social life if they want. Obviously I won't be buying them Grand Theft Auto at age 6, but Star Wars? Absolutely.
- randlet 9y ago"You implied that cartoonish violence like Contra will have substantially negative psychological effects on children." I do believe they have negative effects on children but I don't believe that extends to school shootings. Are you sure it was a lack of video games and movies that let you to have trouble forming relationships? My anecdote is that even though I had virtually no video games (except at friends houses) or television until highschool I was still able to form (and maintain for 30+ years) friendships with my peers who had very different rules than I did, and had a full social life all through school (I do consider myself a strong introvert and have had social anxiety issues in past, but I would never point at lack of TV/games growing up as a root cause). Like you said, neither one of us has hard data, only anecdotal stories with different outcomes for similar "media" parenting strategies. Even if there is no negative consequence on an individual child relative to their peer group, I still believe (can't support with evidence obviously) that exposing children to violence in video games and movies is a net societal negative that I don't intend to contribute to. edit: Just wanted to say I appreciate your perspective as it's one I hadn't even considered before and gave me some food for thought.
- scottLobster 9y agoFair enough, I imagine it largely depends on peer group as well. Literally everyone I had anything remotely in common with growing up played video games, watched adult-ish TV, saw PG-13+ movies, etc from a young age. My parents outright refused to let me have any of those things, and as a result no one wanted to come over and play at my house, I always sucked when playing with the other kids at birthday parties, I wasn't allowed to see any PG-13+ movies with them, etc. It got to the point where I actually started academically teaching myself the rules of video games by reading websites and strategy guides, and memorizing summaries of TV shows and movies just so I could participate in conversations at lunch. I'm not saying it was the only issue (I was meh on sports and shy in general), but it was definitely a big hurdle. Like being the only one forbidden from playing cards at a poker tournament where literally everybody else is playing. If my peer group's interests had been more varied maybe it would have worked out differently. So I imagine it depends on the school/neighborhood. Edit: At any rate, I appreciate your perspective as well. An upbringing without TV (let alone the rest) where it wasn't a hindrance is about as alien to me as it gets, pretty sure both my parents' families had TVs growing up. :) As it stands I see such things as ultimately harmless, but I'll admit that if I didn't experience media as such a crucial social lubricant, I'd probably strictly limit (although I'd stop short of forbidding) my kids from the more violent stuff as well, at least until they were 8+, just in case.
- Bakary 9y agoOne aspect I find interesting about this argument is that children are actually much more cruel than adults seem to remember or realize. Kids will often expose their classmates to real violence (whether physical or psychological) at an early age and without the input of fictional violence to guide them. Of course, it depends on the specific school and I was lucky enough to grow up in a sheltered environment where this wasn't frequent. The danger of movies and games inspiring violence seems comparatively meager. The risk of wasting time through addiction to these things is the more immediate danger.