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Given the R&D firepower of Oculus and Facebook, they are in a better position to execute. I'd bet on them winning the VR/AR/MR race. I think with continuing har
by shas3 9y ago
Given the R&D firepower of Oculus and Facebook, they are in a better position to execute. I'd bet on them winning the VR/AR/MR race. I think with continuing hardware developments, PC VR will plateau and become a commodity and the real battle will be on mobile VR where Oculus will win. If I had to bet, Valve may never venture into that space.
- drzaiusapelord 9y ago>where Oculus will win Daydream is going to be hard to beat. Google is poised to release standalone Daydream headsets soon. They control Android. How many people bought the "Facebook phone" compared to the many other Android phones available? I think Facebook is in far more trouble in mobile than you assume. There are no givens right now, but I do agree thats the arena they should be competing in. My gut feeling is that Facebook VR will just end up being a Daydream app and a Facebook branded Daydream headset.
- lnanek2 9y agoLast set of numbers I saw, Samsung Gear VR sold 5x Daydream and PlayStation VR sold 6x Daydream. The new HTC U11 isn't even compatible due to lack of OLED. So, unfortunately, it turned out to be a bit of a flop. The biggest players, Samsung being the largest Android manufacturer, have their own headsets and the smaller players like HTC aren't even going all in. The hardware wasn't even well designed. Covering the back of phones with cloth led to overheating.
- pornel 9y agoI have Daydream, and I don't think it's going anywhere. Google is ruining it in stupid ways. It has been deliberately made incompatible with all Cardboard apps. I get that Daydream is technically much better, but it has very little content, and there are tons of VR apps made for Cardboard. Now my Daydream is gathering dust. I try to use it so rarely, that every time it I try, it refuses to run, because I have to install yet another controller firmware update. It's is a slow process and has about 75% chance of getting stuck and never finishing.