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Agreed. I'm currently teaching myself OpenGL, but only after getting pretty comfortable with using SDL and SFML for 2D graphics (drawing directly to a buffer in
by khedoros1 9y ago
Agreed. I'm currently teaching myself OpenGL, but only after getting pretty comfortable with using SDL and SFML for 2D graphics (drawing directly to a buffer in SDL, and using SFML to draw textured shapes, sprites, and such).
3D has a whole ton of boilerplate; it's better to start with something a little simpler to experiment with some patterns.