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I have spent some time going back and replaying older games that I found amazing when I originally played them. Outside of simple reflex games like Tetris or Ma
by EthanHeilman 9y ago
I have spent some time going back and replaying older games that I found amazing when I originally played them. Outside of simple reflex games like Tetris or Mario, game play has not aged well. Play a strategy or RPG video game from the mid 90s and see how fast it takes you to find some exploitable feature that makes the game trivial to beat.
Compare:
1. "Shogun: Total War" to "Warhammer: Total War" or
2. Civ2's city spamming to Civ5 really well designed gameplay.
3. 1993's Stronghold [0] is so easy for modern gamers to win it feels more like an interactive screensaver than a game and it was a great game when it was released.
The only real exception to this rule is RTS games like Starcraft or C&C, but only in multi-player.
tl;dr Gamers and game play are in a Red Queen's race with each other.
[0]: https://en.wikipedia.org/wiki/Stronghold_(1993_video_game) https://en.wikipedia.org/wiki/Stronghold_(1993_video_game)
- ouid 9y agoGames which were cpu limited in 1993 have improved for obvious reasons, but I'd argue that the best games between 2000 and 2008 were qualitatively better than the best games between 2008 and 2016, certainly of equal quality at least.