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Does anyone have any resources on orthographically projecting 4D objects to 3D or 2D spaces? I'm curious if it looks better than taking a cross-section. It see
by wyager 9y ago
Does anyone have any resources on orthographically projecting 4D objects to 3D or 2D spaces? I'm curious if it looks better than taking a cross-section.
It seems like it should work similarly; deform a 4-frustum into a 4-cube and drop one or two of the axes. I guess the number of axes you can drop depends on the symmetry of the frustum...
- coldpie 9y agoI tried googling "orthographically projecting 4D objects to 3D" to see if I'd strike gold and, boom: http://eusebeia.dyndns.org/4d/vis/vis http://eusebeia.dyndns.org/4d/vis/vis Edit: In particular, this page shows a good summary of how the "slices" shown in the game relate to the hypercube projection you're familiar with. http://eusebeia.dyndns.org/4d/vis/09-interp-1#Interpreting_4D_Projections_1 http://eusebeia.dyndns.org/4d/vis/09-interp-1#Interpreting_4...