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You're making the same mistake I made with my startup. From my comment you know: 1) I'm on HN, so I'm automatically sympathetic 2) I'm smack dab in the middle
by drewcrawford 16y ago
You're making the same mistake I made with my startup.
From my comment you know:
1) I'm on HN, so I'm automatically sympathetic
2) I'm smack dab in the middle of your target market
That should have caused you to swing into sales mode. You're telling me what "we think [hypothetical] developers might appreciate." Hypothetical developers will never pay you any money. I might, if you can convince me not to write the GC integration code next week (Not a joke, I am actually gearing up to test a new game with it this month).
What would I do with a GC lite? In my experience (and from talking to the apple engineers at wwdc), GC looks really easy to integrate. It's also free. If your play is to do less than GC, how will you compete with free?
There are some things that GC is doing wrong. Maybe you can improve on these. But you haven't touched on anything that specifically irks me about GC yet. So I have no reason to buy in.
- deleted 16y ago[deleted]