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Not making heap allocations in loops/Update and favoring object reuse really isn't comparable to writing your own engine.
by jimmaswell 9y ago
Not making heap allocations in loops/Update and favoring object reuse really isn't comparable to writing your own engine.
- bananaboy 9y agoI didn't say it was. I'm just saying that you can't allocate and instantiate all over the shop just because it's a GC language.