3 ms·
I don't know. OnLive can't scale very well as is. A liberal estimate would be four game instances per server, which means 250,000 servers for a million players.
by thunk 16y ago
I don't know. OnLive can't scale very well as is. A liberal estimate would be four game instances per server, which means 250,000 servers for a million players. But if you're spreading that around, especially on players' machines that aren't being used at the time and may be fewer hops from the destination, it may be worth it. Plus, it'd be a good first step towards a mostly decentralized gaming infrastructure.