3 ms·
> I understand the design complaints--the gameplay won't resonate with anyone wanting a strategy game of any depth--but saying they did poorly is pretty hyperbo
by squeaky-clean 9y ago
> I understand the design complaints--the gameplay won't resonate with anyone wanting a strategy game of any depth--but saying they did poorly is pretty hyperbolic.
Not just gameplay, but bugs. This game was so horrendously buggy at launch, I'm amazed it survived at all. Stupid things like having every button click wait synchronously for a response from the server before doing anything, or always trusting the client, or not implementing retry on requests, so you had a 50% chance of being permanently stuck on the catch a pokemon screen until you restarted.
I honestly can't remember a game with worse execution that actually managed to survive. If people loved it for the gameplay, they would have moved onto one of the many clones that implement the features better (and have trading and pvp). But it's not gameplay people want, it's Pokemon.