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Thinking of Clojure as a subset of JS is a new one. It's more accurate to say JS is a badly implemented Lisp! These are the main reasons Clojure works so well:
by hacker_9 9y ago
Thinking of Clojure as a subset of JS is a new one. It's more accurate to say JS is a badly implemented Lisp! These are the main reasons Clojure works so well:
1. It is a Lisp:
The only type is the 'list', and in Clojure you also have 'maps' too (basically a dictionary in JS). That's it. Any object in JS is a map in Clojure, which keeps everything nice and simple. The main power of this is you only ever need to support lists or maps in your functions, and then your functions work for every data structure you ever create! For example clojure.core ships with 'get-in' 'assoc-in', 'diff' etc, all functions that work on your structures no matter how complex.
2. It is a functional language:
JS is imperative, meaning you have to fit your ideas to the language, breaking everything down into for loops and if statements. With Clojure you fit the language to the idea, and think in data transformations instead. Then you create a set of functions that deal with that problem specifically, all wrapped up in single namespace. For example a 'tilemap' ns that contains a set of functions for converting to/from screen and grid coordinates. Or getting the neighbours of a specified tile from the 2d array. The end result is a custom DSL that reads almost like English.
3. It is 'immutable by default':
All data structures are persistent. The problems you have with scaling in JS and Python is all because of mutable local and global state, as it becomes very difficult to know what is changing what. Clojure doesn't have this problem, as values can't be edited, only new ones returned. There is still mutability of course, but it is restricted to maybe 10 locations in your codebase. The mental burden this lifts from your shoulders cannot be understated.
4. It has a REPL:
Let me ask how much effort you think building a HTML editor is? Or the UI designer in Visual Studio? With Clojure, I can just make edits to the GUI code on the fly and press F10 and voila the changes appear in-app. Instant editor, for free. This is what i was doing the other day; editing my GUI code (re-arranging controls, changing positions and sizes) and then immediately inspecting the result in the running program. The productivity gains are huge when you remove the laborious 'write code, wait for build, navigate to place in the app, finally test your changes, find error, end program, change code, repeat' cycle from your workflow.
5. Macros: Lisp macros are just Lisp code again. Literally the whole language available to you at compile time. The clojure.async library for example uses this to provide Go style channels for async programming. It means you can write code that looks great, and still compiles down to something performant at the end.
- weberc2 9y agoThanks for the response! +1! Let me take a stab at these points, bearing in mind that I'm not a JS fan or a Clojure opponent; just playing devil's advocate for my own learning purposes: 1. I accept that there are only lists and maps and primitives in Clojure, but I think the same is true of JS. The problem is that functions depend on these map/list structures having a particular schema, so in essence you can't just pass any old list or map to a function and have it do the right thing. I guess I don't see how Clojure and JS differ here. 2. What's stopping you from programming JS in a functional style? It's very possible to avoid `for` in JS (not sure what Clojure uses instead of `if` though). The JS standard library offers many functional features, and there are libraries dedicated to exactly this. I don't see how JS differs from Clojure here, except that it also supports an imperative style and "less is more". 3. If you're disciplined, you can do the same in JS or Python, but I accept that having rails in a language is better than resorting to discipline. The problems I mentioned with scaling JS and Python were related to typing (see point 1), not mutating state. I'm not sure what you mean by mutability introducing scaling problems, but Go is a mutable-by-default language which scales very nicely, both in terms of project size and parallelism (while I accept that immutability makes for easier parallelism, JS and Python's lack of parallelism have nothing to do with mutability except in the runtime). Clojure supports parallelism, which JS does not, so +1 for Clojure here. 4. I hear this a lot from Clojure proponents. The only REPL I've used is Python's, and I'm not a fan, but I understand that the Clojure REPL is a different beast entirely. I'll have to take you at your word here. Clojure beats JS here. 5. JS doesn't actually compile, so you can do all the metaprogramming you like. I also understand that JS has generators and coroutines, which should make async JS suck less; however, I haven't used them yet. It seems like the biggest advantages Clojure has over JS are: A) REPL B) Parallelism C) Rails + conventions > discipline Thoughts?
- hacker_9 9y agoTrue Javascript has maps, and you could use immutable.js for your structures. It also has functional capabilities too thesedays. But the difficult part of language design is actually making all these pieces work together fluidly. This is what Clojure achieves. Immutable.js is great until I need to use a 3rd party lib that doesn't support the structures, so there is a copy involved and performance is lost and the code gets ugly. Functional constructs were botched into JS, so most code out there is a litter of imperative and functional, as well as containing lots of mutable global state. It's object orientated, losing much of the benefits that come from being functional first. > I'm not sure what you mean by mutability introducing scaling problems Side-effect free programming makes reasoning about your code easier. More here: https://stackoverflow.com/questions/214714/mutable-vs-immutable-objects/214718 https://stackoverflow.com/questions/214714/mutable-vs-immuta... > The only REPL I've used is Python's I've not used it, but the point is you can change code and upload it as the programs runs. Great for tweaking stuff. And because there's no global mutable state, you don't have to restart the REPL very often as everything just works. > JS doesn't actually compile Actually it is compiled on page load. Also JS has no macros, but it does have some metaprogramming capabilities at runtime (reflection mainly). Again though, having a feature doesn't make it any good. Clojure's consistent and easy API blows JS out of the water.