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Good point. In my jurisdication Mac Mini starts at €569. That's pretty neat actually didn't realise they were still around! Might pick one up. Point is though,
by rusk 9y ago
Good point. In my jurisdication Mac Mini starts at €569. That's pretty neat actually didn't realise they were still around! Might pick one up.
Point is though, that this is specialist capital expenditure that I don't need to make for other platforms. Also, as the platform evolves there is a requirement to keep it current.
Even if this doesn't mean I have to upgrade my hardware, it may mean upgrading to a newer version of Mac OS, which may be awful.
Windows development is an area I'm not so familiar with, but so I can't comment. I tend work in specialist niche areas with established domain experts who don't really have the time or interest in learning the minutiae of particular platforms - particularly where these are a moving target. We typically get agency guys to do that kind of heavy lifting.
- scarface74 9y ago"Specialist capital expenditure"? All development stacks require a learning curve and money. Money to buy hardware is relatively cheap - $500. The last time I did mobile development where my company was billing by the hour was 2008. They were billing $125-$150/hour. You could buy a Mac with less than 4 hours worth of billable time. If you're doing it for a personal project, you could recoup your investment easily with one side gig or by getting a better paying job.
- rusk 9y ago> They were billing $125-$150/hour. The hobbyists and have-a-go developers aren't billing anything. Look, personally I could afford 10 of these at short notice if I wanted to. But that's not the point. Growth in the Apps market is slowing. There's a whole market for developers going underserved because the cost of entry in other areas is pretty much '0'.