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WWDC 2010 Wrap-Up
- thought_alarm 16y ago> Apple should have put iPhone 4 units on display in Moscone, like they did with the original iPhone at Macworld 2007, if only to inspire developers to create double-resolution artwork for the custom UI elements I think the Simulator provides all the inspiration a developer needs. Seeing your work suddenly presented to you at twice the resolution and detail is very stunning and thought provoking.
- deleted 16y ago[deleted]
- philwelch 16y ago"The demo seemed targeted specifically to existing FarmVille players, because I (having never played the game) couldn’t make heads or tails out of how one is supposed to play or what sort of entertainment it was supposed to provide." FarmVille isn't intended to provide entertainment, it's only intended to addict you (to Zynga's benefit). It's one of the more horrible things one can invent with software.
- WalterGR 16y ago> FarmVille isn't intended to provide entertainment Kindly, justify this statement.
- philwelch 16y agoThere are certain design tradeoffs between entertainment and addictiveness, but I don't think a game which encourages players to get up at 4 in the morning to click on isometric squares to harvest virtual crops chose the "entertainment" side of that tradeoff. In fact, I don't think any game where the central mechanic involves clicking on isometric squares repeatedly to plant and harvest virtual crops is entertaining. You may claim they intended Farmville to be entertaining, but they're not that incompetent--they certainly made it addictive.
- WalterGR 16y ago> In fact, I don't think any game where the central mechanic involves clicking on isometric squares repeatedly to plant and harvest virtual crops is entertaining. I'm still unclear on your argument. Are you saying that any activity that people engage in, that you don't find entertaining, was invented solely to be addictive?
- philwelch 16y agoNo universal quantifiers--I'm just saying that Farmville, in particular, was designed to be addictive at the cost of being entertaining. If you have a counterpoint, kindly make it--this isn't quite the right forum for a Socratic argument.
- WalterGR 16y agoOkay, here goes: FarmVille isn't intended to provide entertainment, it's only intended to addict you (to Zynga's benefit). That's an absolutely ridiculous statement, and I'm shocked that it has gotten so many upvotes on Hacker News. Slashdot, sure, but not here. Do you have any insight into Zynga's development of the game? If not you have no grounds upon which to make that hyperbolic statement. ...Unless you're arguing that anything you don't find entertaining was therefore designed solely to be addictive. Farmville, in particular, was designed to be addictive at the cost of being entertaining. Are you saying that its entertainment value is lessened by its addictive aspect, or that it's not entertaining at all? If the former, your original statement needs modification.
- philwelch 16y ago"Do you have any insight into Zynga's development of the game? If not you have no grounds upon which to make that hyperbolic statement....Unless you're arguing that anything you don't find entertaining was therefore designed solely to be addictive." That's a false dichotomy. Please stop throwing around universal quantifiers like that, it's quite reckless. "Are you saying that its entertainment value is lessened by its addictive aspect, or that it's not entertaining at all? If the former, your original statement needs modification." I think it's pretty clear what I'm saying. I also think you're engaging in message board gamesmanship here, which is tiresome and boring for others to read. If you want to keep this one-on-one going, my email address is in my profile.
- simonw 16y agoCrop wilting.
- grinich 16y agoI wanted to create an internet treasure. Something consumers can't remember what life was like before. --Mark Pincus at Startup School 09 Sounds like they're manufacture digital heroin and have an army of 13-year-old junkies.
- hboon 16y agoDefinitely not 13 year olds only. I know friends that are in their 30s and 40s who play.
- realitygrill 16y agoI am reminded of this post: http://www.gamasutra.com/blogs/DavidRosen/20090824/2825/Creating_The_Illusion_Of_Accomplishment.php http://www.gamasutra.com/blogs/DavidRosen/20090824/2825/Crea...
- scrame 16y agoOMG! Gruber farted an opinion about apple! I wonder if he thinks their new products and direction are the future of technology. If anything, he might have been too hard on apple, in suggesting that they do something different than the exact thing that they did, because apple is flawless with marketing and product differentiation. And the iPad is _fast_. I can't wait for more footnotes from the revolution.
- tlrobinson 16y ago"It’s interesting that Apple is going to sell it for $5 rather than include it in the system. I’m not sure why." Sarbox?