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Thank you. It seems I didn't stumble upon the issue because in WebGL I didn't even have to enable the extension to have float color framebuffers in most platfor
by DiThi 9y ago
Thank you. It seems I didn't stumble upon the issue because in WebGL I didn't even have to enable the extension to have float color framebuffers in most platforms. Instead I tried to create a framebuffer to check if it's supported.