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You mean, that in 2D it is harder to show some inherently 3D things (like polarization)? (If so, then I agree - but wanted to keep visual simplicity... and I am
by stared 9y ago
You mean, that in 2D it is harder to show some inherently 3D things (like polarization)? (If so, then I agree - but wanted to keep visual simplicity... and I am not a graphic designer, and simple 2D things are the most advanced things I can do.)
- tgb 9y agoI think you did a fantastic job showing all the variables at once. I did feel the need for some kind of "debugger" to really see what was going on with my setups instead of watching them run since there is simply inherently a lot of simultaneous things to keep track of.
- stared 9y agoWithout that it would be impossible to debug it (from wrong signs in operators, through mistakes with simulation to typical programming bugs). Some day I want to make it visually appealing and actually make it a part of UI.