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Way to change the subject! Read what you wrote (in the context of the current discussion). Desktop software is alive and well. I don't like the size of the App
by mbrookes 9y ago
Way to change the subject!
Read what you wrote (in the context of the current discussion). Desktop software is alive and well. I don't like the size of the Apple Tax any more than you do, but to suggest this market doesn't exist is laughable.
- walterbell 9y agoWas your link about desktop app store or mobile app store revenue? I was differentiating between: - pre-app-store (side loaded / direct download) desktop revenue on Windows and Mac - "app store" desktop revenue on Windows and Mac The former is subject to software piracy. The latter enforces software licensing but has a huge tax and poor marketing support. Nevertheless, Windows (on desktop) is following Apple's lead (on mobile) with app store business models. Where the 30% tax exists in a distribution model, there are few successful ISVs that use only that distribution model. Where sideloading remains on Mac/Windows desktop, there are successful ISVs even with software piracy. On iOS, there is no alternative to the software distribution tax. Developers have been given an artificial choice between software piracy and 30% tax. Both mobile and desktop ISV software revenue could be improved by app stores that enforced software licensing and provided optional marketing services that added up to 30%. Over time, the relative uptake of those optional services would lead to developer-oriented capabilities in app stores, i.e. serving the needs of the people paying the 30% tax.
- mbrookes 9y agoYou're right - that was the top result for "Apple Mac App Store Revenue", but I didn't read the content carefully enough.