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I need some time (maybe this weekend) to toy with this, but I'm curious if op or anyone who's stood it up with real folks is willing to compare it to the intera
by trynewideas 9y ago
I need some time (maybe this weekend) to toy with this, but I'm curious if op or anyone who's stood it up with real folks is willing to compare it to the interactive fiction game/toy Storium (https://storium.com/ https://storium.com/). On first blush it looks very much like the early versions of it without the more gamey point/token/card mechanics.
- emanchado 9y agoHey! Author here :-) I did know Storium! It's very similar indeed but I decided to write my own because it didn't quite fit my vision. 1) I have an intense hate for challenge-based RPGs, and I hate when players have to do math or focus on calculating if they have enough points of whatever nonsense to reach some target. 2) I didn't want players to write part of the story text themselves because I wanted all that text to have a single voice/style. NARROWS has a way to "export" a narration as a kind of novel, and it reads more or less like a normal short story. 3) I wanted it to feel as immersive as possible, and have as little UI (for the readers) as possible. Having an audio track and a background image for every chapter was important to me. It might be a petty thing, but as I had decided to write my own anyway...