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I'm skeptical about some of the examples provided. (Do we really know that Instagram's 3-second delay is gratuitous?) But I don't doubt that social media is p
by simmons 9y ago
I'm skeptical about some of the examples provided. (Do we really know that Instagram's 3-second delay is gratuitous?) But I don't doubt that social media is pushing people's mental reward buttons.
This seems to be happening not just on social media, but throughout the consumer technology space. The most obvious example is how video games skinner-box the customer, but I've also become cynical of how my industry (television software) is driven by consumer addiction. When I started working on television applications years ago, I saw it as an opportunity to help people experience art. Now I see people spending every spare moment glued to video, and I just feel like a drug dealer. :/