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To be somewhat less cynical, VSS and TFVC were not intended to scale to the size of Windows's codebase, thus they weren't used. And instead of inventing our own
by vtbassmatt 9y ago
To be somewhat less cynical, VSS and TFVC were not intended to scale to the size of Windows's codebase, thus they weren't used. And instead of inventing our own thing this time around, we went with (and make contributions back to) the de facto standard.
When I was in Xbox, we had a lot of things in TFVC: all the services code, most of the console and Windows apps, and many of the tools. Only the Windows-related bits were in SD.