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Because the whole point was to use it on multiple platforms. Without iOS support it was just not worth it. A few really big indie hits were however written in
by bobsam 9y ago
Because the whole point was to use it on multiple platforms. Without iOS support it was just not worth it.
A few really big indie hits were however written in flash and related languages.
- krisdol 9y agoAndroid + Web + Desktop is not multiple platforms?
- tonyarkles 9y agoI don't know if this is still the case (haven't cared much about the mobile market for a few years), but what the Android and Web markets were missing that made iOS a necessary target was: users willing to pay money for apps. I don't recall the exact percentages, but many mobile app companies were reporting that iOS users made up 20% of their users and 80% of their revenue. Something like that.