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Yup. I think that has been the biggest thing that Apple screwed up, not the price. The idea that you buy the app once and you own it on iOs forever. Not that iO
by mcgrath_sh 9y ago
Yup. I think that has been the biggest thing that Apple screwed up, not the price. The idea that you buy the app once and you own it on iOs forever. Not that iOS version. Not a subset of iOS versions. iOS. Unfortunately, this means that most people think of it like a song or similar. (I bought it on my iPhone 3 and therefore the song should play on my iPhone 8.) That mentality does not work with software. It is unsustainable. The mentality that Apple should have pushed would be similar to video games (i.e. I bought this for the PS!. And then the PS2. And then the PS3).
As I stated above, I don't mind regular paid update intervals. I just loathe the idea of subscriptions. I want to own the software I buy. But the problem is that the average person thinks that $1 to $20 entitles them to a lot more than is reasonable. And the best way devs see to fight that off is subscriptions.
I know I am in a very small minority, but ownership is worth a lot more to me than price. I just hope that there are devs out there that will continue to build quality software and sell it outright.
I would like to see Apple give the ability for devs to handle pricing like JetBrains does. That to me is a subscription I would consider. I am not 100% sure, but it is about the only model I would be open to. https://sales.jetbrains.com/hc/en-gb/articles/207240845-What-is-perpetual-fallback-license- https://sales.jetbrains.com/hc/en-gb/articles/207240845-What...