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The problem is they didn't provide backward compatibility for Windows.UI. Until windows 7 is dead win32 is the only native option.
by flukus 9y ago
The problem is they didn't provide backward compatibility for Windows.UI. Until windows 7 is dead win32 is the only native option.
- WorldMaker 9y agoI think to some extent they felt WPF was a strong enough backward compatibility story. Windows 7 supports WPF well. There is a cross-over between WPF XAML and UWP XAML and it is possible to support both with a lot of code shared and even some XAML shared.
- WorldMaker 9y agoOf course, there have been bumps in the road in the compatibility story between the two XAML environments. .NET Standard 2.0 will help a ton (in the very near future), deeply increasing the amount of .NET code that can be shared between the environments. XAML Standard 1.0 (in the slightly further future) will help a lot, in particular the fact that Xamarin.Forms is planning to implement a WPF renderer for sharing a much larger portion of XAML across every platform.