4 ms·
We were doing GPU-based 2D-3D conversion for HD and 4K and one of the intermediate steps required that we compute a DT (distance transform), and JFA was perfect
by opticalflow 9y ago
We were doing GPU-based 2D-3D conversion for HD and 4K and one of the intermediate steps required that we compute a DT (distance transform), and JFA was perfect for this. The DT was used along with a Hough transform (also real-time) to conduct vanishing point and geometry analysis.