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It takes work to prevent things not just die due to oblivion and inactivity. I had a bunch of Java applet computer games that ran for more than a decade but ev
by chvid 9y ago
It takes work to prevent things not just die due to oblivion and inactivity.
I had a bunch of Java applet computer games that ran for more than a decade but eventually were killed by applets becoming obsolete.
I ended doing the following:
1. Putting all code on github.
2. Making a series of youtube videos of the gameplay.
3. Writing a blog post.
Obviously this was a lot of work; but so was creating the games.
It felt good doing the "archive" of them even though no one else cares. I suppose it is a bit organising a box of old photos; makes you think about what you have been doing.
- chvid 9y agoAnd also: Publish it. Eventhough no-one will use it; this forces you (at least that's how I work) to make things look decent. Make sure you code actually compiles and it is complete.