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> what imagery you most responded to Apr 1, 2020 - Scary Zombie Game introduced "scared as you want to be"(tm), using real-time emotive feedback to adjust game
by mncharity 9y ago
> what imagery you most responded to
Apr 1, 2020 - Scary Zombie Game introduced "scared as you want to be"(tm), using real-time emotive feedback to adjust game art and story to achieve the desired levels, types, and temporal profiles of scare. The "won't startle a baby bunny" profile developed a camp cult following. Valve reports no player has ever completed the "continuously mounting dread with Poisson spikes of terror" profile.
With eye tracking perhaps widespread in the 2018 generation of HMDs, it seems an area likely to get increasing attention.