2 ms·
Your rotation widget is nonstandard compared to most other 3D editors. See for example Blender[1] or Maya's[2] widgets (which are both basically the same). It
by dfbrown 9y ago
Your rotation widget is nonstandard compared to most other 3D editors. See for example Blender[1] or Maya's[2] widgets (which are both basically the same).
It's also kind of confusing as it seems like pulling one axis' rotation manipulator actually rotates about a different axis. So pulling on X rotates about Z, Y about X, and Z about Y.
[1] https://wiki.blender.org/index.php/User:Simtron/Doc:2.6/Manual/3D_interaction/Transformations/Basics/Rotation#Rotation_Widget https://wiki.blender.org/index.php/User:Simtron/Doc:2.6/Manu...
[2] https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-169906C5-CBC4-45CD-8DFB-F716D51D6168-htm.html https://knowledge.autodesk.com/support/maya/learn-explore/ca...
- eerikkivistik 9y agoAgreed, the controls need a rework. They are the legacy of the prototype version we built a while back.
- zardo 9y agoI think pulling the pins is fine, but the shape should rotate around the pin's axis. I would suggest associating pulling it out with a clockwise rotation.