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Because the requirements to do it well makes it costly, which in turn makes it a gimmick.
by tjoff 9y ago
Because the requirements to do it well makes it costly, which in turn makes it a gimmick.
- AndrewKemendo 9y agoWhy would it be a gimmick if it's costly? Or are you saying the proposed thing is gimmicky?
- tjoff 9y agoIt won't get traction if it is costly, and without traction noone will bother developing more than demos and proof of concepts for it. And thus for the mainstream it won't have any real value. Niche markets is another thing but not lucrative enough for a big investment.
- sillysaurus3 9y agoI think the problem is fun. All it would take for Oculus to win is a World of Warcraft type success that only runs on Oculus hardware. But such gems are rare -- usually one every few years. Almost every other game fades as quickly as it comes.
- tjoff 9y agoWell, on top of that ridiculously expensive VR headset you still need a $1500 PC. Even if a World of Warcraft type success would run on, any, VR hardware noone would even know. Except for that dozen hard core early adopters. World of Warcraft was only successful because of availability. Same with Minecraft - same with any imaginable success. VR will either be available to lots of people, or good. Not both, not for a long time.
- AndrewKemendo 9y agoI mean the whole point of these companies is that they have the cash and clout to subsidize the future. So they could make it as cheap as they want.
- josh2600 9y agoI think the point is that the rift is already too expensive and adding more expensive components isn't going to help put more Oculus in people's hands. Oculus needs to shrink their BoM.