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Google's initial efforts were directed very much at RIM. RIM's guiding strategy never had anything to do with form factor. It was always to provide the killer e
by falien 16y ago
Google's initial efforts were directed very much at RIM. RIM's guiding strategy never had anything to do with form factor. It was always to provide the killer experience for email, with special attention to corporate email.
Android took a shot at RIM by focusing on gmail integration and a great email experience (including frequent polling to get the same effect as push email) to the detriment of other areas of the user experience. It didn't have a focus on corporate, but they also knew that more and more people were using traditionally personal email services for business purposes (and they did know immediately that it was necessary and were working on exchange support). While they still had room to improve the email experience, they provided what many considered the best mobile email experience from the G1 onward. They then continued to improve everything else in the direction of the industry bests, which yes included UI inspiration from iphone.
Also, the idea that early hardware used for developing software is any indication of the ultimate direction is ridiculous. Touch interface is one of the last things you're going to tack onto an operating system. Even if it is a core part of your user interface, you need to get all the underlying parts you never want the user to know about working first, and that is just alot easier with hard interfaces.