2 ms·
Not a question. But I just wanted to say that this sort of thing is amazing to me. I literally: 1. Saw this article headline about a polygon rendering engine
by JohnBooty 10y ago
Not a question. But I just wanted to say that this sort of thing is amazing to me.
I literally:
1. Saw this article headline about a polygon rendering engine on the Mega Drive
2. Thought, oh this is going to be good
3. Made some tea
4. Settled in to enjoy it.
Not only did I love the demo and your article, you cleared up a longstanding mystery to me. I know that Another World (aka Out of This World) and Flashback (intro only) used similar techniques to render "canned" or "pre-baked" polygon animations on the Mega Drive, but I knew literally nothing about how that was possible. Thanks to you, now I have some kind of idea. Were you inspired by those games, to pull off this awesome effect in your demo? (BTW, you achieved a much better frame rate AND did it without borders... totally badass)
Last but not least, thank you for the inspiration. I'm not a graphics programmer but I am a programmer and I have always been inspired by demos ever since the days of Future Crew. Coders like you inspire coders like me to better ourselves and be unafraid of challenges.