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> But there’s an alternate universe where the series’ propulsive momentum only increased — a reality in which the third Alien film featured advanced xenomorphs
by tarikjn 9y ago
> But there’s an alternate universe where the series’ propulsive momentum only increased — a reality in which the third Alien film featured advanced xenomorphs [...]; where cold-warring rival space stations of communists and capitalists race to outdo one another with their genetic experiments on the aliens’ tissue; where a flock of the phallic horrors flies through the void of space, only to be beaten back by a gun-toting robot.
There were already a few similarities between the Alien and Starcraft worlds, but this definitely pushes it closer.
- xenihn 9y agoSC1 draws lots of inspiration from other works of fiction in it's domain. Aside from the Zerg being Blizzard's take on xenomorphs, the SC1 Goliath design is pretty much the Robocop enforcement droid, and the Protoss are their take on Predators. I'm always surprised by fans who defend game designers and state that it's just a coincidence, or even that there's anything inherently wrong with taking something from another IP and repurposing it for your game and/or paying homage to it, since what you're using probably wasn't a completely original thought either, and was in turn inspired by something else. I know a few game devs/designers and have gotten to experience the design process at a major game company first-hand, and they're completely honest about using other stuff as an inspiration or template for their concepts, but they're not allowed to admit it publicly for a variety of reasons (lawsuits I guess...). Stuff from other IPs is directly referenced when brainstorming and designing. I think people who don't know anything about game design or universe building don't realize just how much media the people involved in these fields consume. It's silly to think that they won't be basing their stuff off things that they're fans of.
- jfoutz 9y ago"Milspec ED 209 on", yeah, there's a bunch of little easter eggs in starcraft. Protoss always seemed more like "Eldar" from warhammer 40k. I vaguely recall the old rogue trader saying Eldar warp in to the battlefield, just like the Protoss. They probably drew from everything they'd ever read and seen, not at all surprising there are a bunch of references.
- billyjobob 9y agoStarcraft was originally a Warhammer 40k game. They lost the license but published it anyway after changing the names.
- wnkrshm 9y agoAlso the Tyranids and Zerg are so close in concept it's not even funny. Still, you're right, there is no original art/thought etc. Ultimately our brains have a finite amount of possible states, so everything is a remix.
- Marazan 9y agoWhut? Protos are clearly inspired by Warhammer 40k Eldar
- xenihn 9y agoIt's a mashup of both, actually. Go take a look at the Zealot concept art in the original Starcraft 1 manual and compare to a Predator.