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I guess it's because Unity is more designer's tool rather than programmer's - 90% of the time you just click and drag mouse around the UI.
by zerr 9y ago
I guess it's because Unity is more designer's tool rather than programmer's - 90% of the time you just click and drag mouse around the UI.
- andybak 9y agoSee my answer below. Video and audio is still sub optimal even for GUI tutorials. It's the fact the Unity also involves significant amounts of coding that pushes this from "sub optimal" to "gob-smackingly awful".