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I have purchased/followed a number of Steam Early Access titles and very rarely have I been disappointed. I think the trick is, to wait a bit to see how often t
by glenneroo 9y ago
I have purchased/followed a number of Steam Early Access titles and very rarely have I been disappointed. I think the trick is, to wait a bit to see how often the devs update. There are some outliers such as RimWorld or Subnautica where updates happen only a couple times per year, but each update is game-changing and adds tons new content, features and bug-fixes.
Other titles which are still in EA but are releasing constant stream of information plus software updates:
- Space Engineers/Medieval Engineers (weekly YT blog)
- Rust (weekly blog)
- Rogalia (daily to weekly Steam blog)
- Project Zomboid (weekly blog)
- Kenshi (between weekly and monthly changelist)
- Factorio (weekly blog)
- Don't Starve Together (multiplayer addition to Don't Starve)
- DayZ (I only play maybe once per year but the blog updates seem quite frequent)
Titles which had a long EA period but ended up releasing IMHO amazingly polished products:
- Terraria
- Kerbal Space Program
- Prison Architect
- Groxx 9y agoSubnautica is a fairly unique project in a number of ways. One of my favorites is their public task boards and bug tracker: http://subnautica.unknownworlds.com/ http://subnautica.unknownworlds.com/