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I am not sure if that video is meant to be impressive. The first guy talking about how hard it is having to work with designers, developers, audio etc, um ok. L
by megablast 9y ago
I am not sure if that video is meant to be impressive. The first guy talking about how hard it is having to work with designers, developers, audio etc, um ok. Like every single game out there.
I just see so much cruft, so many useless people such as producers, talking a lot but not doing a lot. Taking all the credit, but not actually working apart from meetings.
- wlesieutre 9y agoI don't think it's meant to be impressive, it's meant to give people a window into how large game development projects work. Maybe it's like every single game out there, but the point is I don't work at any game studios and none of the other ones publish their production schedules or host weekly studio updates.
- megablast 9y agoOk, but it is like every single project ever. The PO comes up with an idea, we break it up and enter it into jira, etc... I guess it is interesting for people who don't work in IT projects.
- wlesieutre 9y agoYep, that's me!