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I would say that Chris Roberts has always had a very good idea of the game he _wanted_ to build, but but the original plan was to only build part of what he rea
by acemarke 9y ago
I would say that Chris Roberts has always had a very good idea of the game he _wanted_ to build, but but the original plan was to only build part of what he really wanted. When the crowdfunding kept coming in, it enabled him to go straight for building the game as he envisioned it, rather than iterating after release.
It's also worth noting that CIG only hit 400 employees fairly recently. I know some of their major presentations have included employee counts over time, so you could dig up the exact numbers if you wanted to. I _think_ they had roughly 50 at the end of 2013, and maybe 150-ish at the end of 2014?
- deleted 9y ago[deleted]
- gavanwoolery 9y agogood points :)