3 ms·
I don't know that he really lied, so much as he over-promised and under-delivered. Lying implies that he never intended to include some of those features. In
by GVIrish 9y ago
I don't know that he really lied, so much as he over-promised and under-delivered. Lying implies that he never intended to include some of those features.
In video game development, studios are frequently forced to cut significant content or features from a game for a number of reasons. That's why the smart studios are pretty cagey about promises until they're VERY sure they can deliver them. Sean Murray was reckless with his promises and that's what got him into trouble.
It's possible he outright never intended to deliver those features but I don't think that's the case. It's clear they tried very hard to deliver as much as they could.