3 ms·
IIRC Star citizen got started in funding around the same time as Elite:Dangerous. It seems that the E:D approach has worked out rather better, in that they del
by raesene9 9y ago
IIRC Star citizen got started in funding around the same time as Elite:Dangerous.
It seems that the E:D approach has worked out rather better, in that they delivered an initial playable game that was rather lacking in some areas , and have been incrementally adding to that game over time in terms of both features and platforms supported.
- fapjacks 9y agoAs someone that bought heavily into both games, I have to be honest here when I say that E:D was a great short-term game, like many of those single-player games we're all used to. I quickly hit the grind part of E:D and stopped playing it. I should mention here that I'm an "explorer" subtype of game player, so the grind doesn't do it for me. On the other hand, I am a very early backer of Star Citizen, and I regularly (about once a week, which is a lot for me) play the alpha and because I'm also an Imperator subscriber, I get rental credits for new ships and weapons and stuff, so there's always something new for me to try. Then there's also the knowledge that the full persistent universe ("game") is yet to come. I've got a lot of ships to fly, and an organization/clan with lots of RL friends to fly missions with. I'm stoked for all the accompanying lore being built into Star Citizen. This universe already feels lived in and detail-oriented. I am confident that I could play for a long time and still not hit the end of the road to satisfy my inner "explorer" player subtype.
- mustacheemperor 9y agoI own elite dangerous and after visiting the subreddit after the last patch I really don't have much confidence in frontier anymore. It's becoming clear the game's codebase will never be able to support some of its ambitious promises (like not being your ship) and the features that are being implemented are shallow and broken, and then never further developed by frontier. I think E:D succeeded at initially playable but is failing to scale. It's a really fun experience in VR but I'd much rather it had stayed in closed development a year or two longer if that's what it would have taken for it to have real depth.