3 ms·
> there are an enormous amount of rules and caveats There really aren't. OSM is very freeform, almost anarchistic, compared to Wikipedia; very few edits are re
by Doctor_Fegg 9y ago
> there are an enormous amount of rules and caveats
There really aren't. OSM is very freeform, almost anarchistic, compared to Wikipedia; very few edits are reverted and very few editors are banned.
I'd say there are probably five rules:
1. Don't copy from other maps
2. Edits should be 'verifiable' and 'on the ground' - i.e. no subjective information
3. Be liberal in what you add, conservative in what you delete - someone else is interested in it even if you're not
4. There's a special process for imports and automated edits
5. Be prepared to engage with other contributors