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Will this allow you to make cross-platform Windows Forms applications?
by relyks 9y ago
Will this allow you to make cross-platform Windows Forms applications?
- atonse 9y agoNo. Windows Forms is not a part of the cross platform .NET Core.
- judah 9y agoNope. Windows Forms is a UI technology tied to Windows itself.(It's implemented as wrapper over WndProc and Windows Common Controls.) Windows Forms is not cross platform, and VS for Mac doesn't change this. VS for Mac is intended to build cross platform web apps, console apps, and mobile apps with Xamarin.
- holydude 9y agoSo this Visual Studio for Mac is Xamarin studio repackaged as Visual Studio with tools and compiler/transpilers for .NET Core and the rest so you can do your usual stuff (in any other language) + apps on iOS/Mac/Android with C# with the Xamarin magic. Or ?
- floatboth 9y agoWindows Forms is implemented in Mono. It's… buggy, but it works.
- tmzt 9y agoIs that the version using winelib? I believe there is now native OSX support in wine in addition to x11drv. Could the Mono version be ported?
- hexxington 9y agoNo. The Winelib implementation fizzled over a decade ago. Mono's WinForms implementation is managed, invoking a cleanroom C libgdiplus.so/dlyib for GDI+ calls
- tghw 9y agoNot Windows Forms, no. But it is pretty easy to make cross platform .Net apps using Xamarin Mac. Business logic can share code, though UI likely needs its own code for each platform.
- camus2 9y agoNo Windows Forms, No XAML Windows app, No Windows store apps. .Net Core might run on Mac, .Net Desktop certainly doesn't. Calling it Visual Studio is misleading.