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I think the issue isn't text versus complicated graphics, it's that the only thing you can do with most standard libraries is buffered line I/O, which doesn't f
by 0xcde4c3db 10y ago
I think the issue isn't text versus complicated graphics, it's that the only thing you can do with most standard libraries is buffered line I/O, which doesn't feel like directly controlling anything. If you could just read the actual keyboard and poke some letters into a 2D text array, it would enable a whole different kind of interaction.
- flukus 10y agoNCurses (https://github.com/jeaye/ncurses-rs https://github.com/jeaye/ncurses-rs)?