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> I guess though I did find the idea of using pygame just for SDL to be kind of... blunt Yeah, I think this was a pragmatic choice (it was before I was involv
by inclemnet 9y ago
> I guess though I did find the idea of using pygame just for SDL to be kind of... blunt
Yeah, I think this was a pragmatic choice (it was before I was involved at all), but it was never that great. SDL2 has solved a lot of problems and is much easier to support.
> I was actually thinking of Renpy or python-for-android.
python-for-android is Kivy's own Android build tool, which nowadays is a separate project. It supports multiple backends, but doesn't really support pygame except as a Kivy backend (which is not maintained much any more). It does support SDL2, so you can use e.g. PySDL2 to make Android apps.
I think Renpy also moved to SDL2, probably also due to issues supporting Pygame, although last I checked they use a fork of Kivy's older python-for-android toolchain.