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Not to disgrace the author (it's a good article), but I've spent a lot of time studying hashtable performance recently and I groan whenever I see benchmarks aga
by pubby 9y ago
Not to disgrace the author (it's a good article), but I've spent a lot of time studying hashtable performance recently and I groan whenever I see benchmarks against libraries like std::unordered_map or libcuckoo. No shit your hash table performs better; it's like claiming you're good at running because you can beat a crippled child in a race.
For a test to be meaningful it needs to include comparisons to linear probing (both regular, robin-hood variants, and SSE variants), and other low-cost hash tables like coalesced hashing or separate chaining with a memory pool.
Speaking of robin hood hashing, pretty much all of the existing articles about it are missing some crucial facts about it. Don't take what blog authors say for granted.
- johnfn 9y ago> pretty much all of the existing articles about it are missing some crucial facts about it. Would you mind expanding on those facts?
- pubby 9y ago1) The linearly-probed robin hood variant is just a sorted array. That's it. It's just a sorted array. I haven't seen an article explain it so succinctly though. 2) The linearly-probed robin hood variant is only faster than regular linear probing for searches that fail. Successful searches have the same average probe count. Too many articles bullshit about how robin hood reduces variance (which is irrelevant 99% of the time) and then go on to ignore the fact that they cannot beat the performance of linear probing when it comes to successful searches. One guy I saw spent hours trying to optimize his hash table for the K-nucleotide benchmark without realizing that a trivial 5-minute implementation of linear probing would beat it because searches in that benchmark never fail. 3) There's a simple 40 year old bitwise trick by Knuth which allows one to combine the probe distance and the hash into a single value. This saves up to 4 bytes per table entry, but I haven't seen anyone use it. There's also a few articles that get deletion straight-up wrong, but meh. That doesn't bother me too much. Also, for double hashing I'm pretty sure a SSE/AVX variant is optimal. I haven't tried implementing one though.
- dryman 9y ago1) I don't see why a linear probing robin hood is a sorted array? Can you explain more? Robin hood hashing doesn't limit which probing scheme you use. I end up with quadratic probing which gives me both good cache locality and good probe distributions. The probing schemes I tried was omitted in this post because it would bring too much noise. But I can give you some quick summary here: 1. linear probing: probing distribution has high medium and high variance. Performance is not that great either because of the high probing numbers. 2. quadratic probing: probing distribution is not the best, but the medium sicks to 2 probes. Since the first two probes are very close in quadratic probing, its overall performance wins. 3. When probing, hash the key with the probe added to the seed. This gives very good hash distribution, but hash on each probe is very slow. Also you cannot do deletion using this scheme. 4. rotate(key, probe). This is somewhat like rehash, but way faster. The probe distribution is also very good, but items goes too far away so we lost the cache locality. 5. Combination of different schemes listed above. Still, the quadratic probing gives me best performance. I also tried to use gcc/clang vector extension to speed up probing, but it actually slows down for 30%! I guess I have to hand tune the SSE intrinsics and measure it carefully with IACA to get the optimal performance. Deletion itself is quite complicated and deserves its own post.
- pubby 9y agoI was actually working on a blog post about this a few months ago, but never published it because I wasn't happy with it. Here it is, anyway: https://goo.gl/W1KZ2t https://goo.gl/W1KZ2t What I found in testing was that linear probing beat everything when it had a sufficiently good hash function and a sufficiently low load factor. The load factor was pretty important. Even when factoring in cache misses, page faults, and the cost of allocations, a linearly probed table with a low load factor always beat more space-efficient designs. >I also tried to use gcc/clang vector extension to speed up probing, but it actually slows down for 30%! I guess I have to hand tune the SSE intrinsics and measure it carefully with IACA to get the optimal performance. They're only advantageous when the hash is perfect and the data is in the cache. Otherwise the performance should be the same as regular code. To clarify what I meant by SSE with double hashing, I really meant search an entire cacheline before incrementing by the second hash value. SSE can be used for this in some cases but regular code works just as well. >Deletion itself is quite complicated and deserves its own post. That's why I prefer the linear variant; deletion is easy!