4 ms·
Apple just pulled a self fulfilling prophecy. By ignoring the pro market demand for faster turnaround and bleeding edge performance they pushed everyone jumpin
by LoSboccacc 10y ago
Apple just pulled a self fulfilling prophecy.
By ignoring the pro market demand for faster turnaround and bleeding edge performance they pushed everyone jumping ship faster; now that the market for the mac pro shrunk to a point the line is unprofitable the circle is complete.
meanwhile the trillion dollar render/graphics/cad industry is gonna need something to keep up with the always increasing demand, and will simply look elsewhere.
- selectodude 10y agoThe render/graphics/cad industry is not 1.5 percent of world GDP.
- santoshalper 10y agoIf the market for pro workstations is more than a couple billion, I'd be pretty damn surprised.
- radley 10y agoMaybe he's including feature films, game development, aerospace, and anything that requires bleeding edge tech.
- deleted 10y ago[deleted]
- gdubs 10y agoThe ultra high-end market has always been turbulent. Look at Silicon Graphics. They dominated for a good stretch, but then a wave of less expensive windows based machines (like Integraph) followed by commodity graphics-card powered PC boxes completely decimated that market. During that entire time Apple was always positioned in a niche. For a time it was desktop publishing, video editing, photography, audio. A lot of that had to do with loyalty of the developer community, who produced killer apps that only really ran on Apple hardware, as well as appealing to a customer base that deeply preferred Mac OS. But it's worth keeping in mind that the Mac Pro wasn't really ever dominate in certain high-end spaces like 3D. I mean, I'm pretty sure I remember hearing that the ID team at Apple was for a long time using non-apple hardware to run their CAD stuff until one day Ive and Jobs were like, 'this is unacceptable'.