4 ms·
Citation needed. This is clearly subjective. There are many aspects of games and many games implementing these aspects. Some pre-1990 games excel at some of th
by dkersten 10y ago
Citation needed.
This is clearly subjective. There are many aspects of games and many games implementing these aspects. Some pre-1990 games excel at some of them and some newer games excel at others. Apples and oranges. For example, as a medium for interactive storytelling, in my own opinion, only very recently have games managed it in a way that I found more engaging than non-interactive mediums in terms of storytelling impact. Part of this, for me, is that decisions actually impact the gameplay and continuing story and things like lifelike facial animation. When engaging visuals are combined with rock solid storytelling, you've got a great movie, but when you add solid interactivity and gameplay, it really becomes something else. This just wasn't possible pre-1990.
You're obviously talking about the simple "small number of mechanics" pure gameplay games (the tetrises, bombermans, pacmans, space invaders etc), sure, there are some great and long-lasting games, but there are plenty of amazing modern games too in terms of gameplay (eg Rocket league).
- Arizhel 10y agoNo citation needed, it's the truth. But of course it's subjective, just like any opinion, which is why asking for a citation is simply absurd. That's like asking for a citation when someone says "I like ham sandwiches".
- dkersten 10y agoIt's not the truth, it's your opinion. You said so yourself, after all.