4 ms·
I'm not sure I'd quite class it as in use yet, when none of the major commercially available VR headsets use it. It's certainly being actively researched thoug
by SimonPStevens 9y ago
I'm not sure I'd quite class it as in use yet, when none of the major commercially available VR headsets use it.
It's certainly being actively researched though and seems likely to be part of a future generation of VR headsets.
- rtkwe 9y agoEye tracking will require new headsets or new accessories but basic foveated rendering which just goes to the center could be done on today's VR hardware.